Community – New Aim Fidelity Setting: If you have trouble with steady hands, you can reduce aiming sensitivity by modifying the minimum angles the joystick will snap to.New art has been added for the mannequin.New Bell art has been added to the Sun Tower.Changed the visual design of Axis Mundi tunnel rooms to better match the rest of the biome’s aesthetic.The “Requires Aether’s Wings” and “Requires Echo’s Heirloom” tutorial textboxes no longer appear if you already have the respective Heirloom.Tier 2 Flying Fireballs added to Pishon Dry Lake.Tier 2 Flying Skeletons removed from Pishon Dry Lake.2 new arena types: Big Battle and Mob Boss.abilities that lock your movement while jumping in the air now lock your movement while flying). Player flight is now restricted to the same movement constraints as non-flight (e.g.ABILITY NERF – Sporeburst Spell: Mana cost raised from 50 to 75.ABILITY NERF – Pizza: Damage reduced slightly.ABILITY BUFF – Handheld Ballista: Mana regen per shot raised from 20 to 25.Silver Chests will ALWAYS drop Gear if they can (*already added in Hallow’s Eve).Previously, every Gear set was composed of 2 Bronze Chest + 3 Silver Chest requirements. The Silver Chest requirement for all Gear pieces (excluding Trinkets) has been removed.Generally, obtaining new Gear should be more evenly spread throughout the game. We changed the backend to ensure a better flow of items if this does happen. Previously, if a player went straight to a +9 Gear drop unlock, the system would begin to fall apart. As you reach +4 and up, their costs will begin to rise. Re-tuned Ore and Aether costs for Blueprints and Runes.Red Portal Chests (we call them Gold Chests) will now ALWAYS drop an Empathy (if available) and Ore.Buyer’s Start: New players will now have 1500 Ore and Aether at the start of profile creation.Some players did not discover what Ore and Aether did until NG+1! This has become necessary due to the changes throughout Early Access that made the +1 drops for equipment constantly get pushed later into the game. This will help explain to players what these resources do right away, rather than only when they obtain the +1 blueprints. Purchasing new Gear and Runes now cost their corresponding resource (Ore/Aether) on top of gold, even at their starting level. It was supposed to stay on for only 3 weeks… and now it’s almost been a whole year. This was turned on during the Arcane Hallows Update as a temporary bonus to help people catch up (when these resources were too rare).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |